One cool thing with these extensions is that there isn’t much to know to get rolling—you’ll be using the same old Maya’s Python API as you’ve always done, only with a few extra methods at your disposal that have been injected here and there.

All there is to make these extensions available as part of Maya’s API is to initialize them:

>>> import bana
>>> bana.initialize()

Done! Now you can head over to the API Reference section and make use of any of the extensions listed in there.


Feel free to check out the Pattern Matching and Retrieving Nodes sections for guides about some core features included with Bana.